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21 July 2008 @ 10:31 pm
Applications  
Before you submit your app, you must find the keywords hidden in the Rules and FAQ pages!
If these are not included somewhere in your app as proof that you have read these pages, your app will be rejected!

Applications are closed, unless you have a current reserve.

Character Availability
Please check the Reserve and Taken Characters page before you apply, to make sure that the character you want is available!

Staff Positions
A player is allowed up to three staff positions, as long as the character well-fitted for the job. However, if you want to play more than one staff member, you must have at least one student, and for more than two, you need at least two students. If you already have a student, or a staff member will be your first character, go ahead! Please note that we do have one additional staff activity check, which you can read about here.

For staff positions, you may reserve a position, and the years preferred, if applicable. (Check here to see which staff positions are open!) If you don't see a staff position that will fit your character, please email the mods at squarewarts@gmail.com to suggest a class! Please keep in mind that classes do need to be appropriate to the setting.

Application requirements
Please assume that the moderators are unfamiliar with the canon and character you are applying, and write enough to show a strong understanding of the character. We suggest a minimum of 250 words for the personality and 350 words for the history.

Special Powers, Abilities, Weapons & Items
Since this is a school-based RP, we'd like to try and avoid any characters (in particular students) from being too powerful for the game setting. For example, the translation of special abilities or weapons they have in their canon could prove problematic, in some instances.

If your character has a particular weapon, item, power or just something different about them that you would like to translate into the game, please use the forms from the Permissions Post and add them to your app!

Quidditch & Prefect positions are limited
Please check here for available Quidditch postions and here for available Prefect positions. If the position you want is taken, please note that you are still interested in the position in your app so that your character can be added to the list of reserves.

Better be sorted
If you cannot choose which House your character should be sorted into, please provide a rationale for each House. If you provide a rationale for a particular House, that does not necessarily mean the Sorting Hat will agree, based on the personality provided in your application.

Original Characters are now available!
Players who have been in Squarewarts with a canon character for a minimum of three months now have the option for applying for an original character! They have a separate application page and process. Applications and further information can be found here.


PLEASE NOTE
If you are apping someone with a close canon relationship to a character already in game, we suggest talking to the players of said characters to work out backgrounds. This is of course fully optional. When you apply please be aware that people may wish to app characters that are canonically close to yours as well. We ask that you be open to reworking backgrounds should those apping into game ask about it--though once again the choice is ultimately yours.


Finally, we have specific applications for Staff, Students and Ghosts. Please make sure to select the correct application to submit.


Student Application:

Staff Application:

Ghost Application:




All applications for dropped characters and withdrawn applications are screened! If you are the original applicant please log into the journal you applied with to see them. If you have trouble viewing them, please contact the mods. Thank you.

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Fisheye: contentxoxfisheye on December 17th, 2008 01:13 am (UTC)
Ren Honjo part 1
Player Information
Name: Mackenzie/Kitty
LJ Account: sokonau
Email: snake_eyes_555@hotmail.com
Messenger: Indecisive Kitty

In-Game Character Information

Name: Ren Honjo
Series: Nana
Age: 18

Personality: Ren may look cool with his spiked hair, multiple piercings and an aura of greatness but, really he is just a simple and honest man. He usually keeps a level head on situations, not being one to provoke or get a reaction out of. He teases and jokes with friends but, sadly he doesn’t consider many people to be real friends.

He is an accomplished self taught musician, knowing to play both guitar and bass guitar and writing many of his own music scores. His idol is Sid Vicious of the Sex Pistols and Ren aspires to become famous in music. After his music career ends, he just wants to settle down in that same deserted building he’s lived in for years (it had become an apartment complex since he left) and start a family. He also wishes that his kids, like him, were named after flowers (his own name means ‘Lotus’ in Japanese.)

Ren can be a bit possessive of anything that holds value to him and he has an obsessive personality. He does have a drug problem that had escalated gradually from smoking pot to getting a routine fix of cocaine. His addiction isn’t known among the students, some of his close friends don’t even know, but he is trying, and kinda failing, to quit without the need of medical help. Sadly, quitting cold turkey wasn’t an easy choice, the withdrawal symptoms became extremely painful for him so he ends up going back a step to take another hit before trying all over again. He became quickly dependant on his drugs, saying that without them, he couldn’t play his guitar. They are taking a toll on his body, making him look somewhat older and thinner then he should be, but most people believe it to be because of his heavy smoking since he was about 13 that lead to his aged, malnourished look. Despite that, he is still quite the handsome man and definitely someone who is quite accustomed to being in the public eye to be able to hide his secret addiction.

Even though he does live by the rules of ‘sex, drugs and rock n’ roll,’ Ren does enjoy some of the simpler things in life like playing cards or mah jong with his friends. He also enjoys comics, getting then delivered to him weekly by owl. I solemnly swear I am up to no good.

Background: Ren was found abandoned as a baby in a wearhouse near a pier and was instantly taken to an orphanage when found. (Gasp! Another orphan!) He has some pride in his origin, since there was a significant amount of publicity involved and it became a bit of a well known story. He despised his time at the orphanage and often went into a deserted building to spend the nights or went to the houses of his school classmates. He picked up a guitar along the way and could play all night when he was alone. He constantly got better at playing guitar although he tries to give the impression that he was ‘naturally born’ with his genius musical talent. His acceptance to Hogwarts had been nothing less of a complete shock to him but, even though it was a boarding school in the middle of nowhere, he was more then willing aslong as he didn’t have to be in that orphanage. He doesn’t find school to be much use to him when he plans on going into music but, it was a place for him to play guitar so he makes the best of it until he eventually graduated.
Fisheyexoxfisheye on December 17th, 2008 01:16 am (UTC)
Ren Honjo part 2
Blood: Unknown.

Preferred House:N/A

Why you think they belong in this house? I …honestly have no clue which house.

School Year: 7th

Quidditch Position: Oh yeah, like he has the lung capacity to play something like Quidditch. He gets his highs other ways

Would you like the character to possibly get a higher position? He slacks off too much to even be considered as a prefect or head boy.

Roleplay Samples

Journal Sample:

Damn, I’ve been neglecting this thing completely. Guess there were too many things on my mind to remember to keep checking this.

Not that I’ve kept up with this before, mind you, but can’t blame a guy for wanting to be more personal then talking through a magic book.

And I’m a man of few words. You want to know about me, come up and ask me yourself.


Roleplay Sample:

Mischief Managed

His body racked with pain with each step until he got to the room of requirement but he couldn’t show it, just incase anyone was watching him. Waiting till the door revealed itself, he quietly slipped inside and once he shut the doors behind him, he gave into the pain, body trembling and numb as he staggered over to the small table he needed.

Pulling out a cigarette pack with shaking hands, he managed to fish out a small plastic bag filled with white powder and the plastic tube concealed inside. The packet was then opened and its contents poured onto the table, the cocaine contrasting sharply against the reflective black marble surface. Taking a deep breath, he held the plastic tube at the edge of his nostril and moved it along the line, inhaling the powdered substance as he moved the straw across the table.

In a few seconds he felt his body begin to relax, the drugs taking their desired affect and he slumped down on the cold tile floor, his ragged breathing from before calming down dramatically but his heart still at its erratic pace. This was his temporary saving grace until the drugs lost their affect.

Then the guilt and shame of his failure will sink in all over again.

After all, this was all just his routine clockwork. A constant cycle that he just wasn’t strong enough to break.
CONGRATULATIONS - hdmaster_cid on December 17th, 2008 02:30 am (UTC) (Expand)
(no subject) - chainedlotus on December 17th, 2008 02:36 am (UTC) (Expand)
James Tiberius Kirk: THE CHAIR. it's his.chairismine on July 8th, 2009 09:56 am (UTC)
Player Information

LJ Account: crescent_fall
Email: crescent_fall@hotmail.com
Messenger: spraklysomething

In-Game Character Information
Name: James Tiberius Kirk
Series: Star Trek XI
Age: age 17
James Tiberius Kirk: deteminashunchairismine on July 8th, 2009 09:57 am (UTC)
Personality: Much of what Jim does is driven by his desire to make life more interesting and fun. He finds 'normal' life altogether too tame for his likes and lives to find challenges and obstacles to overcome. He believes that anything fun that doesn't hurt anyone else can't be all that bad.

If given a challenge, Jim will not stop until he's surpassed it. (Someone once told him no one under the age of fifteen had ever learnt to apparate. Two weeks before his birthday he stranded himself in a tiny village just north of Edinborough.)

He isn't big on planning ahead, preffering to rely on himself and his abilities to get through whatever it is that needs getting through. He's adaptable and creative and

He's a genius, with an IQ almost off the charts. Studying and passing exams has never been an issue for him. He attends his classes, more from the fact that getting detention interferes with his social life than out of any need or want to. (Unless he really enjoys the class and has a teacher who regularly challenges him to excell) If something takes his interest he'll read into it and challenge himself to understand all about it.

He's not above cheating in the right circumstances, though he'd never cheat on a test or something important. (he likes to see what mark he gets with little to no study~).

Jim can be serious and formal and whatever else is required when he needs to be. Contrary to popular belief he does take some things seriously (and the things he takes seriously, he takes seriously).
Though he doesn't necessarily follow them, he knows all the rules and will pull them out as needed to meet his needs.

Jim likes the ladiez~ He'll flirt shamelessly with any of the girls around the school for the fun of it. He usually sees relationships as some kind of fun excursion, so he may have caused one or two broken hearts with his fun-seeking. He's not actually as bad as most of the rumour make him out to be, but he sees not point in correcting anyone's ideas.

Background:
Kirk's father, George Kirk, was killed around the time of Jim's birth. He had been recently promoted auror working on a mission for the ministry. With his death he saved the lives of hundred of people, and Jim has lived in his shadow all his life. He hopes one day to acheive something as great as his father did (though without the dieing, if it can be avoided).

He grew up with his mother and step-father. He found his life unchallenging and was constantly trying to make it more... interesting, which usualy led to trouble with either his parents or the authorities.

At Hogwarts the same occured, he was in and out of detention every other week for breaking rules and getting into trouble. Detention made no deterence to him, he'd just do it and then skip class all over again. He's not so bad now as he was then, having found various things around Hogwarts to amuse and challenge him.

Kirk is enjoying his last year at Squarewarts, thinking about actually studying for his NEWTS this year, considering different career paths, chatting up that hot exchange student...

Blood: full

Preferred House: Gryffindor or Slytherin
Why you think they belong in this house? Gryffindor, because Jim is courageous, headstrong and can be a charming ladies man when he feels the need to be. He's
Yet he's also a cunning, resourceful and disregards rules like there's no tomorrow. (unless the rule is going to help him out~).

School Year: 7th

Quidditch Position: nah. He'll find his own fun.
Would you like the character to possibly get a higher position? Well, if it means ousting Seifer from his role as 7th year prefect, by all means~
3/3 - chairismine on July 8th, 2009 09:59 am (UTC) (Expand)
4/3 - chairismine on July 8th, 2009 10:11 am (UTC) (Expand)
Congratulations! - hdmaster_cid on July 13th, 2009 11:12 pm (UTC) (Expand)
~ - chairismine on July 13th, 2009 11:23 pm (UTC) (Expand)
Catty Turner [AU]scroll_heir on July 27th, 2009 08:39 pm (UTC)
Catty Application, pars una
Player Information

Name: Ashe (who has eaten the grass and dirt Bertie Bott's Every Flavor Beans for a wonderful "earthy" taste. They were good. =D)
LJ Account: batsu_espada
Email: fallennightgoddess@yahoo.com
Messenger: (aim preferred) Nevra Solstice

In-Game Character Information

Name: Catty Turner
Series: Daughters of the Moon
Age: 16

Personality:

Catty, at first glance, seems like nothing more than a party girl. She loves to flirt, joke around, and just generally hang out instead of concentrating on her studies, which often gets her in trouble. She is a firm believer that a little bit of trouble is good for the soul, and she will often convince her best friends to accompany her on some wild new craze, despite their protests.

Deeper than that, Catty is very sensitive. She is a very talented artist, often taking time to go off by herself in order to draw out her frustrations. Even though she doesn't seem to take things seriously, she is always watching out for her friends and trying to protect herself. Though she tends to skirt responsibility, she often harbors deep guilt for things that she can't seem to control, even if these things need to happen (canonically, Catty was forced to kill both of her boyfriends/loves in order to fulfill her destiny as the only one who could destroy the ultimate evil). She has a large stubborn streak, always trying to assert herself, as her adoptive mother raised her to be independent and strong-willed. Which can be seen as a tad ironic, since she is nearly always the damsel-in-distress.

One of the biggest parts of Catty's personality is her general acceptance. She loves all manner of creatures, and if there's a worthy cause to stick up for someone or something, she's all over it. And she's probably the girl persuading everyone else to join the cause as well. Her acceptance also extends to people, another attribute she learned from her Muggle mother. As long as she feels that you have proved yourself trustworthy to her, she doesn't judge too harshly.

Catty Turner [AU]scroll_heir on July 27th, 2009 08:42 pm (UTC)
Catty Application, pars duae
Background:

When Catty was six years old, her adoptive mother, a Muggle named Kendra, found her wandering around the desert in Arizona with no memories of her life before then except for a crash and a flash of bright light. This led Kendra to believe that her new daughter--whom she named Catty--was an alien, and surely if Kendra had left the girl there, the government would have held her in Area 51 her whole life for experimentation. Kendra has spent most of Catty's life protecting her from "government officials". She grew up in Los Angeles with Kendra, believing that the "odd things" she could do were all part of her extra-terrestrial heritage. Even after receiving her Hogwarts letter and having been there for four years prior to the events that led Catty to the truth, she continued to hold on to a small part of the alien theory, though a huge part of her realized she was really a witch.

In truth, Catty's parents are both pure bloods. Her father, Adamantis, is a well-known Dark Wizard who has suddenly disappeared. Her real mother, Zoe, died last year during Catty's 5th year, but not before being found by Catty and telling her the truth. Zoe had been an Auror, seduced by Adamantis into becoming a Dark Witch. It took years for Zoe to come to her senses, and by that time, they had had a young daughter. Even though she was madly in love with the monster, she could no longer stand the thought of keeping her only child under his thumb to be used to fulfill his ambitions. She escaped with their daughter, wiping Catty's mind to keep her safe before leaving her wandering in the United States, in the hopes that she would escape her father's plans.

It was with great regret that Kendra finally had to accept that Catty was really a witch and not an alien (though regardless of what her daughter is, she's very happy that Catty got to meet her real mother), but at least she still has a secret to keep from the officials at Area 51.

Blood: (full, half, muggle-born) Full, but raised by a Muggle.

Preferred House: Gryffindor

Why you think they belong in this house?

Even though there are a few similarities in Catty that would help her fit well in Slytherin (she can be very manipulative, she's a pure blood, cunning, and pretty resourceful when the time calls for it), she is best suited for the Gryffindor house. While she isn't the most responsible, she is very brave. She often goes out of her way, even to the point of danger (in her canon story, she ends up fighting the ultimate evil by herself, sacrificing her life for the good of the world to destroy it. Now, if that isn't recklessly courageous, what is? Heh) to save the people she loves.

School Year: 6th

Quidditch Position:(if you wish to have them on their house's team) As mentioned, Catty isn't very responsible, but she does love going out and supporting her team!

Would you like the character to possibly get a higher position? (Prefects and Quidditch Captain for 5th years and up, Head Girl/Boy for 7th years) Catty is definitely not the kind of girl to have too much responsibility.

Catty Application, pars tria. FIN. - scroll_heir on July 27th, 2009 08:45 pm (UTC) (Expand)
Congratulations! - hdmaster_cid on July 28th, 2009 03:44 am (UTC) (Expand)
Re: Congratulations! - scroll_heir on July 28th, 2009 04:22 am (UTC) (Expand)
Joy: Cruel and Accursed Dragon Princesspoisoninyourtea on September 6th, 2009 05:26 pm (UTC)
Name: Kitty
You should all know the rest already.

In-Game Character Information
Name: Tiny Feet of the Divine Dancing of Joyous Orgasm. AKA: The Cruel and Accursed Dragon Princess. AKA: Joy.
Series: Lamb. The Gospel according to Biff, Christ’s childhood pal
Age: 26
Joy: your girlfriends got nothing on mepoisoninyourtea on September 6th, 2009 05:28 pm (UTC)
Personality: If you want to stereotype her, Joy is like a typical ‘dragon lady’ where she is tough, badass and a very hot Asian woman. She can be quite arrogant, haughty and also very sexual. She resembles a porcelain doll in which she looks like she never has walked outside and, for the most part she actually hasn't. Joy is confident, sophisticated and very self-assured in her movements and in her actions because she knows she’s one hot piece of ass. Although take her out of her element and dealing with people she is not used to conversing with or an environment she is unfamiliar with, her confidence and composure will quickly vanish.

Joy is very wise and highly educated. Although very young looking and almost childish, she has proven to be very smart beyond her years thanks to her education. Her master had given all the girls specific tasks and Joy was to learn language (just to make it easier to converse with people and learn from their cultures) and the work of sages (healing from poisons, poisoning people, etc.) Also just from experience, she knows over 1000 ways to pleasure a man because you never know when you might need to strike a deal with someone and have no personal belongings to your name.
She has always been more dominating among the other girls she knew and it was clear that she was the one who was making many of the commands and taking charge. She can be very abrupt and when faced with idle chit chat, most of the time she’s not in the mood for it unless she was the one initiating the conversation

She has a ying-yang vial around her neck with two corks on opposite sides. One side contains a numbing poison that will paralyse a body and the other contains the antidote for it. She is often reaching for it when she is irritated, contemplating it’s use on the unsuspecting victims who dare bother her.

Joy does find some amusement in other peoples misfortune but only if the situation in which they are in seems funny to her. She can be a tad sadistic, especially when using her special poison that hangs around her neck.

Despite her being raised to attend to a person’s whims, if she is to do something she dislikes, she will do it half hearted and will be quite snarky. Plain and simple, she doesn’t enjoy dealing with simple matters or the whims of people that waste her time. Goading her is also a bad idea. There are poisons that she knows about that have no known antidote.
(no subject) - poisoninyourtea on September 6th, 2009 05:31 pm (UTC) (Expand)
(no subject) - poisoninyourtea on September 6th, 2009 05:34 pm (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on September 7th, 2009 06:01 pm (UTC) (Expand)
(no subject) - poisoninyourtea on September 7th, 2009 08:48 pm (UTC) (Expand)
セーラーXsailor_x on October 27th, 2009 10:38 am (UTC)
6 am x.x;. App
Player Information

Name: Mikano
LJ Account: Sailor_X
Email: ishizu.ishstar@gmail.com
Messenger: Cyromew
Would you like to be paired with a member of our welcoming committee? Not necessary

In-Game Character Information
Name: Ciel Phantomhive
Series: Kuroshitsuji
Age: 12

Personality: Ciel's personality can easily be described in one word, ill humored. He's a master at sulking, brooding, and being down right condescending. Part of this attitude stems from being precocious for his age (preferring to engage in conversations with adults); the rest just from being an immature child underneath it all.

As the sole heir to the Phantomhive estate, Ciel felt forced to grow up at a much faster rate than an average child. He hides behind a frigid mask of indifference to avoid facing deep-seated, mentally exhausting pain and perhaps even truth itself. It's difficult for Ciel to trust anyone as he seeks revenge for his parent’s fate never knowing who might have been involved.

The person closest to him is his butler. Unfortunately, the school doesn't exactly allow for butlers so he's completely on his own. He enjoys a good game of chess, a cup of tea, or a battle of the minds. When he has to he can be charming, and put up a good front. He's never seen without this exquisite ring which is the sign of the Phantomhive family.

He also holds a soft spot for the rest of his staff and another relative.
セーラーXsailor_x on October 27th, 2009 10:41 am (UTC)
Re: 6 am x.x;. App


Background: He was born to a family of full-blooded witches and wizards of high standing in some circles. His parents were murdered when he was very young so he is unaware of what their views on muggles, and other creatures might have been and as a result of their untimely demise he's hell bent on tracking down those responsible. The whole family had been targeted, so Ciel was lucky to escape with his life (although he might not agree). He does bare a bitter reminder to the whole affair easily covered with eyepatch but occasionally causes him physical pain.

With assistance from his butler, Ciel has since surrounded himself and his household with the necessary security measures and a motley staff who are more useful than they may appear.

Ciel never showed any signs of wizardry until lately, which prompted a response from the school. Enthused, or as enthused as Ciel Phantomhive would permit himself, at the prospect of being able to defend himself via his own power he prepared to leave for school leaving his butler in charge of the family business. The resources available at the library would be of great interest to him. He is more interested in the dark arts forbidden or not. Ciel is not foolish enough to openly discuss this fact.

Blood: (full, half, muggle-born) Full

Preferred House: Slytherin
Why you think they belong in this house? Ciel is manipulative, self-serving, driven by the idea of possessing great power. A power that could root out his families enemies and exact his own form of justice and revenge upon them.

School Year: 2nd

Quidditch Position: N/A
Would you like the character to possibly get a higher position? N/A

Roleplay Samples

Journal Sample: I find myself worrying about the state of affairs at home. My butler is a capable man, overly so.. the business should be in no real jeopardy. It's disconcerting to lend the reigns to someone else. School has been uneventful so far, dare say it it's more peaceful than at "home". No broken dishes, no more attempts to improve my disposition, no self-important businessmen trying to pull a fast one, and most notably absolutely no noisy servants. I guess I would be lying if I said I didn't miss them at all. Pfft what do they give us these journals for anyway. Bertie Bott's Every Flavor Beans seem to be popular and for some reason the words "Lemon drop" keep popping up as well. You'd think it was some kind of code.

Re: 6 am x.x;. App Tail - sailor_x on October 27th, 2009 10:46 am (UTC) (Expand)
Congratulations! - hdmaster_cid on October 27th, 2009 09:47 pm (UTC) (Expand)
Re: Congratulations! - no_souls_here on October 28th, 2009 03:13 am (UTC) (Expand)
Desh Hyde: My other hydemyotherhyde on November 28th, 2009 12:05 am (UTC)
Reserved- Grell Sutcliffe
Player Information

Name:Desh
LJ Account:myotherhyde
Email:DeltiaKH33@yahoo.com
Messenger: AIM-Doctor Kazu
Would you like to be paired with a member of our welcoming committee?Um, sure. For a little while.

In-Game Character Information
Name: Grell Sutcliffe
Series: Kuroshitsuji
Age: Unknown, appears to be in his twenties

Personality: Flamingly gay just doesn't cut it. Grell frankly thinks he has a woman's heart despite taking on the form of a man. Not only does he speak in feminine speech, he often offers to have another man's babies despite it being a physical impossibility. Gender confusion aside, Grell is a coldhearted killer who is in love with the sight of blood. Cruel and blood-thirsty, he may stand by someone’s side and help them to plot the most gruesome murders ever, but he can also easily turn against them should you decide to develop a conscience. Grell is only willing to help someone if it improves his own condition. Grell has no patience for human weakness or human sensibility, finding that overly mushy and disgusting. Grell also loves to be the center of attention not only through his actions or his constant demands for attention but by the fact that he does so many things that make him differ from all the other Shinigami's.
As a human Grell is easily the butt of jokes due to the fact that he does not have the ability to be graceful and he easily melts into the background. Also when he is in human role when he makes a mistake he tries to repent by committing suicide. Thinking highly of himself and his own needs, Grell obtains himself with the latest fashion, considers himself more beautiful than many around him, and when at fault refuses to admit he had any play in any situation. He’s highly persistant, no matter how many times he’s shot down or rejected. Highly contradictive of his own morals and ideals, Grell will not hesitate to act senselessly violent should the need arise.
Desh Hyde: My other hydemyotherhyde on November 28th, 2009 12:05 am (UTC)
Re: Reserved- Grell Sutcliffe
Background:Grell was born from a small home into a loving family, and raised with the highest of education. His parents had always acknowledged that he was different, in more than one way. Upon learning that his dear mother was not of full blood like his handsome father, he began to loathe her. He had always thought he had been of full blood. Upon his eighteenth birthday, he slaughtered both his parents, blaming it on a horrible accident. He wanted no one to know that he was tainted. Grell hired himself out to the butler services. His Madame was rather outspoken, rude, and lavish but was very strong, unlike his mother. Her hate for women was beyond reason, and the particular women that wanted nothing to do with their children. Both him and his Madame craved for that chance to bear children, but could not.
It was then that Grell picked up his first victim, making a small life out of killing whores and women that had their uterus removed so they could sleep with men far more easily. The blood spray that echoed from their bodies was true bliss. His passion for that dark red grew and the way his Madame wore it made him love her all the more. When the young Ciel showed up at one of his murders, along with his butler Sebastian, he was found out to be the killer and when Madame Red refused to kill her nephew, which just happened to be Ciel, Grell turned on her, making her out to be – as the papers called her—just another victim.
From there he managed to escape with the help of a supervisor named William. Only Ciel and Sebastian know of his dark secret. It was covered up since there was no need to tell or report the truth in the matter. Hogwarts seemed like the perfect place to hide, in an area no one would suspect to look for him.

Blood:(full, half, muggle-born) Half, though he won’t tell anyone he’s tainted. He’ll carry himself as a full, unless someone figures it out and quotes him on it.
Re: Reserved- Grell Sutcliffe - myotherhyde on November 28th, 2009 12:06 am (UTC) (Expand)
Re: Reserved- Grell Sutcliffe= END - myotherhyde on November 28th, 2009 12:08 am (UTC) (Expand)
Re: Reserved- Grell Sutcliffe= END - hdmaster_cid on November 28th, 2009 06:07 am (UTC) (Expand)
Re: Reserved- Grell Sutcliffe= REQUESTED EDIT - myotherhyde on December 1st, 2009 11:02 pm (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on December 3rd, 2009 02:06 am (UTC) (Expand)
THANK YOU - bloodycinematic on December 3rd, 2009 05:43 am (UTC) (Expand)
Re: THANK YOU - the_help on December 3rd, 2009 06:25 am (UTC) (Expand)
vanishing star.: [kuro] cute overloadkhadaj on December 21st, 2009 12:20 pm (UTC)
Soma Part I
Player Information

Name: Karma
LJ Account: khadaj
Email: kadaj_strife@yahoo.com
Messenger: AIM: GoddessofSaturn
Would you like to be paired with a member of our welcoming committee? No thank you.

In-Game Character Information
Name: Soma Asman Cadart
Series: Kuroshitsuji
Age: 17

Personality:
Sheltered for seventeen years of his life, Soma learned and grew a lot as a person in a short amount of time. Surrounded by servants to fulfill his every desire, he never knew, and never had to know the issues of others. Because of this, he was very self-centered and self-entitled to the point of arrogance. He would act haughty and smug. He saw himself as someone with no flaws, and if he had no flaws, then everyone else must have been at fault. Also, because he never had to deal with any of the problems those who had to work had to deal with, he had a tendency to overexaggerate the ones he did have. These flaws were never pointed out to him, so Soma lived in blissful ignorance.

That changed, and he began to change, the moment the facts were pointed out to him, an important one being that even though he may have sensed something to be wrong with the people he supposedly cared for, he had never bothered to figure out what or help. Typical of his brattiness, Soma would react in anger and denial until he began to understand the vast differences between his small issues and the problems of others. Now, Soma's gift of being able to be innocently observant has been awakened. He is still naïve and often very stubborn about things, but has made an effort to pay attention to the wellbeing of those around them. It turns out he's actually quite perceptive of some things, though is still easily fooled by something as simple as a well practiced smile and compliment. Soma has always been enthusiastic, and this hasn't changed with the other personality changes. He is still bossy and demanding, instead often utilizing it in attempts to fret over others, and he is still just as playful as ever. Lastly, Soma is very confident in himself and optimistic, and despite some ego bruising that hasn't really faded. After all, he strongly believes that if he says it, it'll happen!

Background:
Soma grew up wealthy and spoiled in the Bengal region of India. Because his servants weren't supposed to complain and were supposed to be kind, he was fawned over, ignorant in thinking that because he was happy they were too. His parents busy wizards, and no one else willing to speak up, he became self-centered in his own problems, though there was one servant he bonded to, a woman named Meena.

He was accepted at Hogwarts at age 11 like the rest of his family, though he traveled back to India occasionally on breaks. On one of those breaks, he saved and helped redeem a man named Agni, who later would serve him whenever he returned and cook him curry, having a talent that made eating the food feel like flying on a firebolt. His fifth year, the same year he met Ciel, Soma thought Meena had been kidnapped by a rich English wizard. Along with that, Agni had been acting strangely that time he saw him, and Soma was quick to think he had been betrayed by him. Only later did he have the truth lashed out at him. She had never returned his love as he grew up thinking she had, she couldn't stand him for his arrogance and had even made the effort to sneak away, preferring to be the rich wife of a wizard rather than maid for one. Agni had been protecting that from him. It was the first time Soma had really not responded in a bratty manner...sort of. Agni and he reconciled, and Soma proclaimed himself as Ciel's best friend, and they would have a lot of fun with quaffles together. Ever since then, he has matured a little...not much, but to where he is more thoughtful about others, and now is trying to make up for his previous laziness at Hogwarts that made him fail one year in order to become a better man and wizard.
vanishing star.: [ffx] smilekhadaj on December 21st, 2009 12:21 pm (UTC)
Soma Part II
Blood: Fullblood.

Preferred House: Slytherin or Hufflepuff
Why you think they belong in this house? His current personality is much closer to Hufflepuff and I could see him in either, but his past personality, while not cruel, was accustomed to having all the power he wanted and was often arrogant and even unintentionally insulting. Still, he's a very peaceful person, so I could see him in either. He also has som Gryffindor bravery but a lot of that is lack of common sense...

School Year: 6th.

Quidditch Position: I don't think so, he's more into one on one.
Would you like the character to possibly get a higher position? No, I doubt he could handle it responsibly.

Roleplay Samples

Journal Sample:
I found it again! It was with my books all along! No wonder I didn't find it. Now that I have it, I have a lot of things to tell and show everyone. I drew a lot, they're really good pictures so you have to see them all. I've also been studying, now that I'm smarter I'll be smarter than the smartest Ravenclaw!

The snow is always beautiful. I miss seeing it when I'm not here...Ciel! We must look at the snow together and play games inside soon! You miss my curry too, don't you?

Roleplay Sample:
He wasn't sure if his normal confident smile was going to work this time. Staring at the result of his practice that was nothing like it was supposed to be, Soma wasn't really sure what that was, he gave a sheepish smile and slowly began to back away, hardly even moving at first before he bolted out the door even as he heard shouting.

He smiled to himself once free and pulled out a book and quill, plopping down at a comfortable spot in the common room and started to draw. Start with a stick figure, circle and smile, and he had a masterpiece. He held it away and grinned proudly, showing the next student he saw eagerly. "You! Person! Look at how good it is!" Pointing at them commandingly, he didn't even wait for them to speak before it was shoved in their face. This time, luckily for him, it was someone more polite, who didn't have the heart to tell him its real quality. Satisfied, he rushed away to look for one of his friends. Soma smiled to himself when he thought of all the fun they could have. He could even draw it, only in the pictures people would smile more because they were happy when they played even if they acted stern. His expression grew softer. He was really grateful to have friends. Hogwarts, the people in it, had taught him. He wanted to be the best friend possible.

Sure, studying was important, especially if he was going to accomplish everything he said...but not as important as their faces when they saw him!
CONGRATULATIONS! - hdmaster_cid on December 23rd, 2009 10:14 pm (UTC) (Expand)
Re: CONGRATULATIONS! - epicdrawings on December 24th, 2009 11:05 am (UTC) (Expand)
Skyla Doragono: brb; espada at workskyla_doragono on December 28th, 2009 11:14 pm (UTC)
Szayel Aporro Granz * 1
Player Information

Name: Skyla Doragono
LJ Account: skyla_doragono
Email: skyladoragono at gmail dot com
Messenger: AschLappyOfRAWR (me), OctavaPrincesa (Szayel RP) (both AIM)
Would you like to be paired with a member of our welcoming committee? If you want, but I should be okay.

In-Game Character Information
Name: Szayel Aporro Granz
Series: Bleach
Age: 29

Personality: Szayel is a self absorbed narcissist that believes himself to be the embodiment of perfection. Obviously, he's not exactly the nicest person to be around unless you enjoy hearing someone talk about themselves for hours on end. Despite this, Szayel mostly keeps to himself, preferring the company of his lab over the presence of other wizards and witches. Usually, he's calm and collected and very assured of his abilities, though when he discovers something new and exciting he can get quite excitable. On the opposite end, when something doesn't go his way, he tends to explode into raging, cursing fits. These rarely happen, but they're not exactly pleasant when they do.

He's very racist, and as such abhors all non-purebloods. Because of this, he often grades his muggle-born students harsher than he would a pureblood, no matter how intelligent they may be. Even still, no matter what the origin, he delights in tormenting his students. As such, he often gives out "special treats" to a student that performs well in his class. The "special" part of it depends on whatever student passed his test: a treat for purebloods and something disastrous for muggle-borns, though occasionally he’ll do the same to a pureblood student if he doesn’t like them. Obviously, trusting this professor is an exercise in suicide.

He has an ambitious streak a mile wide, though that's rather subdued after events in his background, and he's very devious, and can and will manipulate students in trying potions/spells just for his own amusement. Because of his nature, it was not long before a rumor started that Szayel eats his students, and that detention with Szayel will be the last thing you would ever do. These rumors are false of course, but you never know...
Skyla Doragono: YOU FAILskyla_doragono on December 28th, 2009 11:55 pm (UTC)
Szayel Aporro Granz * 2
Background: In Spain, a group of the ten greatest dark wizards of the country known as the Espada (Swords) existed, led by three masters. These Espada unleashed a reign of terror through Spain, starting from Madrid and enveloping the entire country. Not even muggles were safe from them, and it was not until they attempted to spread their influence out to other countries was the Ministry of Spain able to gather enough forces to stop these dark wizards.

Amongst the Espada, Szayel Aporro was probably the most feared. Though he was only ranked eighth (out of a system where nine was the weakest) and not as strong as the others, he was and still is a brilliant scientist that did not allow something as frivolous as morals stop him from achieving his goals. He would capture muggles and experiment on them on a regular basis, inventing many new potions and spells to be used by the other Espada, though nothing pleased him more than to be able to experiment on another wizard or witch, especially if they were pureblood. Those that had the misfortune of surviving his experiments were left insane or incapacitated, unable to function in the real world ever again.

Unfortunately, when the aurors came knocking, Szayel was easily captured by them. Instead of allowing himself to be put to death for his crimes, however, he convinced the Spanish Ministry to exile him from the country instead. It was rather easy to do, after all; despite all his terrible deeds, Szayel was still brilliant, and had discovered many concoctions no one had ever dreamed of before. In exchange, he handed the rest of the Espada to the Ministry on a silver platter. Once the last of them were either rounded up and sent to prison or killed by aurors, Szayel left Spain with only the clothes on his back, never again to see his homeland.

His pride chipped and without a galleon to his name, Szayel wandered the European countryside, eventually learning English, and discovering many new ingredients he could use to make even more exciting and devastating potions. Free to do as he wished and not having to answer to anyone, Szayel experimented as he wanted to, the occasional muggle disappearing as he performed his craft, though this time he was careful to be sure that nothing could be traced back to him. His first published book of his discoveries sold millions the first week, and it was not long before he could live comfortably again. Szayel settled on the outskirts of London, in a place that kept prying eyes far away as he continued his work. Eventually, he was invited to Hogwarts when another Potions Master became necessary, and he was more than happy to accept.

After all, a school had so many more specimens to experiment on.

Blood: Pureblood

Preferred House: Slytherin
Why you think they belong in this house? Szayel is devious, ambitious, and just not the kind of person you want to run into in a dark alleyway at night. If he could talk to snakes, he would be a mascot for the damn house.

Staff Position: Potions
Why you think they fit this position? Szayel is a master scientist and has performed many questionable experiments in the name of discovering new potions, and as such he would know his way around a cauldron better than most people.
If Professor would you want them to be Head of House? Definitely. If the position is already taken, he would certainly be killing striving for it.
Szayel Aporro Granz * 3 - skyla_doragono on December 28th, 2009 11:56 pm (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on December 30th, 2009 05:43 am (UTC) (Expand)
Character journal! - prfctpotions on December 30th, 2009 04:29 pm (UTC) (Expand)
namaste_jagatnamaste_jagat on January 12th, 2010 06:20 am (UTC)
Player Information

Name:Jade
LJ Account:Sailor_X
Email:ishizu.ishstar@gmail.com
Aim: Cyromew
Would you like to be paired with a member of our welcoming committee? No thanks.

In-Game Character Information
Name: Agni Arshad
Series: Kuroshitsuji
Age: 27

Personality: Outwardly friendly, humble, and caring. Agni is generally softspoken, and easily approachable. Having found a sense of inner peace he wishes for only one thing, to be able to serve his God and Master. If he sees a person in need of assistance or some careful advice, he's willing to listen to their stories and come to their aide. He strives to be a better person, like his master. He's often able to draw out abilities in others they never knew they had.

He's a very capable man, who possesses great strength to go along with it. His strength stems from his faith, and devotion.

Aside from his more positive attributes Agni can also appear naive, easy to manipulate, and dimwitted, possibly due in part to English not being his first language. When angered, or he believes someone is guilty of wrong doing he can get serious.
namaste_jagat: Has a Happynamaste_jagat on January 12th, 2010 06:21 am (UTC)
Part 2
Background:Originally, his name was Arshad, born to a muggle family of the noble class in India. Having shown signs of magical ability, he attended school in his youth. Once he was grown he abused his position and power, mistreated others, sought his own goals, and didn't care who got in his way or who he hurt in the process. With no conscience to guide him, Arshad eventually was set to be executed. Moments before what would have been his demise a voice from the crowd protested the proceedings, and through his actions not only saved Arshad's life but also his very soul. The Prince looked kindly upon him, despite all of his prior misdeeds and gave him a new name for his name life, Agni. Agni then became Soma's servant, and bodyguard.

At the palace, Soma was always cared for by the servants seeing very little of his parents, and grew close to them. When Meena was allegedly kidnapped Soma and Agni traveled to England in hopes of finding her and bringing her back. Unbeknowst to his master it was at this point that Agni learned that Meena had not been kidnapped by the English wizard, and had no desire of returning, and in fact hated her old life to such a degree she would surely say something that would sadden Soma if he heard it. With much difficulty, Agni betrayed his master and kept his findings a secret, offering his services to the English wizard in exchange Meena would mask her resentment of the prince. Unfortunately, or rather fortunately Soma had made the aquiantance of Ciel, and Sebastian who derailed the English wizards plans and ended up subsequently reuniting Agni with Soma. Although Agni would do anything for his master he learned that his actions in this case were incorrect. That knowing the truth enabled the prince to grow and change for the better, and that he hadn't needed such a buffer. He vowed to become a better servant, and even to learn from the Phantomhive butler.

The time came for Soma to return to Hogwarts to continue his studies and after some time apart, a few minutes in fact, Agni began to miss him terriblely. After a few weeks he applied for the position of the second caretaker. Hoping to be nearer to his master.

Blood:Muggle-born

Preferred House: Slytherin (to be in the same house as his Master)
Why you think they belong in this house? Before he met the prince, Agni was in the nobleclass in India horribly abused his position, to the point that he was going to be executed. He hurt so many people during that period when he lived only for himself, but was rescued by his now master.

Staff Position: Caretaker (no. 2)
Why you think they fit this position? Agni has been acting as Soma's butler for many years, is diligent, swift, and skillful with all tasks pertaining to this occupation. Is also skilled in the kitchen, and learns quickly. He'll have the chores finished before you know it and he'll do it with a smile on his face.
If Professor would you want them to be Head of House?NA

Roleplay Samples
Part 3 - namaste_jagat on January 12th, 2010 06:22 am (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on January 13th, 2010 05:07 am (UTC) (Expand)
(no subject) - namaste_jagat on January 13th, 2010 05:18 am (UTC) (Expand)
ya_ha_hirumaya_ha_hiruma on January 26th, 2010 08:55 pm (UTC)
Yoichi Hiruma (Reserve)
Player Information

Name: Jade
LJ Account: Sailor_X
Email: ishizu.ishstar@gmail.com
Aim: Cyromew
Would you like to be paired with a member of our welcoming committee? No Thanks.

In-Game Character Information
Name: Yoichi Hiruma (goes by Hiruma only)
Series: Eyeshield 21
Age: 17

Personality: Hiruma has been said to possess a "demon's" personality. He's manipulative, sneaky, and cunning when it comes to acquiring what he wants. He's not above resorting to blackmail, threats of physical violence, propaganda, intimidation, editing images, magic, or even hacking. Mostly he employs psychological scare tactics. He's capable of moving swiftly and silently, which comes in handy when you're eavesdropping. To the casual observer Hiruma may appear aloof, and disinterested for the majority of the time, especially if he's in class. He’s often seen propping his legs up on desks, blowing bubbles, and looking bored with his surroundings in general.

Despite all his negative attributes, Hiruma is also intelligent, observant, and on occasion sympathetic. If he likes someone, or relates to them he will never show it via traditional methods. A swift kick, a rough clap on the back, or a sly smirk can indicate his approval. On occasion he might offer a kind word or advice cloaked in a riddle. All his negative habits are a front, down inside Hiruma is actually a nice and decent guy.

If you’re his friend, you have a powerful ally, if he’s your foe a terrifying enemy. Not that leniency is shown to either party. He tries to draw potential out in others, always on the lookout for athletic talent, or useful manual labor. With a knack for probability, and statistics Hiruma won’t take on a challenge that he deems impossible to win. This sometimes leads to his quitting something before it’s completion leaving others to deal with the problem or situation.
ya_ha_hiruma: Looking awayya_ha_hiruma on January 26th, 2010 09:01 pm (UTC)
Yoichi Hiruma Part 2
Background: Born to full-blooded parents, Hiruma didn’t associate much with elements of the muggle world. His parents were adept in the magic and relied on it for their daily routines, and chores like many wizard families. He didn’t put much thought into it; it was just a way of living.

Later in life near about the age of nine or ten-years-old curiosity got the better of him, Hiruma slipped into a muggle school and got his first glimpse into muggle sports, namely American football. Taking an interest in the game he learned all about it, profited via his newfound knowledge, but initially never intended to play it himself. Over time that evolved, he started his own team but without enough team members the ambitious youth had nowhere to turn.

His entrance into Hogwarts came at the appropriate age, although he considered it Quidditch never held the same appeal as the full contact sport, a sport where you had to rely on your own wits and physical endurance to succeed. With or without the school's backing he vowed to start his own football team, with his goal set at one day playing and winning in an actual tournament. The lack of popularity that generally seemed to permeate wizard schools made this prospect even slimmer. Despite the setbacks, Hiruma made sure to practice regularly, and learn as much as he could about plays, routes, various positions, and etcetera. On his time away from school, he'd managed to arrange a few practice games using the traditional dubious methods of obtaining such arrangements.

Without the proper resources at his disposal in school, Hiruma compiled a book of knowledge about his fellow students, which extended to faculty, staff, and anyone influential whom he might require a favor from in the future.

Unlike his parents, Hiruma is not as enchanted with magic due in a large part to how he grew up. That didn’t mean he slacked on his magical studies, or didn’t resort to adding magic to his arsenal but having been immersed in magic for most of his life it did not hold the same appeal as doing things with ones own two hands, like the muggles had too. If his parents are against his way of thinking, the never voiced it staying out of their sons way. (Not a popular concept among other full-blooded families.)

One more item to note, his father Yuuya, used to compete in chess, had some skill but never made it into higher ranks. Supposedly, this is where Hiruma gained his competitive edge, and his desire to win. Without winning, a game became meaningless.

Now in his 6th year, Hiruma’s dream of starting this football team of his was nearing the brink of the impossible, much less finding another team to play against. His efforts to inspire interest in his fellow students increased dramatically.

Studies wise, he’s done well enough in the years he’s already completed, superbly if he’s feeling particularly dedicated which is a rare occurrence. This lack-of-care frustrated many a professor. It wasn’t a question of intelligence or capability just an issue with applying oneself and focus.

Blood: Full

Preferred House: Slytherin
Why you think they belong in this house? Sneaky, underhanded, and will stop at almost nothing to obtain his goals. Hiruma gives off the impression of being a bully, who many of the other students live in fear of. He's always digging up dirt on others staff and students alike to use in case anyone needs to be blackmailed, or coerced into assisting him.

School Year: 6th

Quidditch Position: Nope
Would you like the character to possibly get a higher position? (I would laugh for a straight week if he did, but not expecting anything :D)
Yoichi Hiruma Part 3 - ya_ha_hiruma on January 26th, 2010 09:03 pm (UTC) (Expand)
Yoichi Hiruma End - ya_ha_hiruma on January 26th, 2010 09:04 pm (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on January 27th, 2010 05:53 am (UTC) (Expand)
(no subject) - ya_ha_hiruma on January 27th, 2010 06:08 am (UTC) (Expand)
Skyla Doragono: brb; espada at workskyla_doragono on January 28th, 2010 06:46 am (UTC)
Asch * 1/3?
Player Information

Name: Skyla Doragono
LJ Account: skyla_doragono
Email: skyladoragono at gmail dot com
Messenger: AschLappyOfRAWR

In-Game Character Information
Name: Asch Grants (real name: Aiden fon Fabre)
Series: Tales of the Abyss
Age: 15

Personality:
At first glance, Asch comes off as an unpleasant loner. There are scarce few people he gets along with or will even tolerate, and most of those people are those that he has no choice but to work with. Even then, he is not very friendly, and the closest he comes to "pleasant" conversation is remaining stoically calm while issuing orders. However, not even that is a guarantee; he can also be exceptionally sarcastic, harsh, and just downright bitchy, even to those he actually cares about. Asch is very easily set off, and the least little mistakes or unexpected events can get him irritated. He responds exceptionally poorly to stupidity, as well as anything having to do with Luke, whom he views as someone that took his place. Asch is always the one to be the leader of a group, and when there his chaos going on, he's always the first one to step up and take charge, no matter how difficult the situation He also has a bit of a manipulative side, as well as a stubborn streak a mile wide; he never, ever backs down from anything once he sets his mind to it, unless someone tries to hold him back or knocks him out.

On the inside, a bit of his old life still lingers. Asch is still devoted to his home and family, though the hurt still remains over being "replaced" as he was. He has also shown himself to be unintentionally kind, though he often quickly dismisses it with an embarrassed blush.
Skyla Doragono: cute!skyla_doragono on January 28th, 2010 06:47 am (UTC)
Asch * 2/3
Background:
Aiden was born into the wealthy pureblood Fabre family, along with his twin, Luke. The only way to physically tell the two apart was by their hair, as Aiden's was slightly darker than Luke's. In addition to that, Aiden was always the quiet twin; he preferred to read about adventures in books, whereas Luke would go off and find his own adventure, which usually ended with both of them getting into trouble. They were raised rather close, and despite the fact that Luke could be brattier than his twin, Aiden loved him very much. Because their parents were busy with their jobs in the ministry, Luke and Aiden were more often in the care of nannies and their mentor, Van Grants, than they were anyone else.

Unfortunately, when the two turned seven years old, their peaceful life was shattered. Aiden was kidnapped by Van, taken away from his family and home and imprisoned in a dank and dreary dungeon. His mentor returned to his family, claiming that he was desperately trying to look for Aiden, when in reality every time he was going out to "look for him", Van was returning to that dungeon to experiment on the poor boy. The potions and spells that were forced on him often made Aiden too ill to even move, and he was often left lying in his cell just waiting for the next day of experiments to come. Finally, one day he was able to escape from his imprisonment and hurried away as fast as he could, making his way across the perilous muggle world that he had never seen before to get to his beloved home. Unbeknownst to him, Van was watching his every move as he traveled to desperately return to the place he belonged.

When he got there, however, he saw his parents actually home for once, playing with Luke as they have never done when the two of them were together. Aiden was hurt, feeling like he had been replaced by his own twin, and at the moment he felt the most despaired, Van was there to give him a shoulder to cry on and encouraged the fact that he had been abandoned by his own family. With no where else to turn, Aiden went with his mentor, who gave him the name of "Asch" and began to raise him as his own. Unfortunately as time progressed, the experimentation he had been put under started to reveal some negative effects, such as he would occasionally suffer from chest pains of varying degrees, some of which could put him on his knees despite his stubbornness. Van was forced to keep an even closer eye on him because of this, working to this day to find a way so he could be better stabilized and avoid these attacks all together.

At eleven he joined Hogwarts like all students his age, though under the name of "Asch Grants," not Aiden fon Fabre. That did not deter Luke from shouting for him in the middle of the sorting ceremony, though Asch proceeded to ignore him and take his place in Slytherin house. As the years passed, Luke continued to try to get his brother to come home, much to Asch's annoyance, as he doesn't want to have anything to do with a family that "abandoned" him.

Blood: Pure blood

Preferred House: Slytherin
Why you think they belong in this house? Asch has his moments where he is very kind, but they are few and far between, and usually happen by accident. Typically, he can come off as snobbish, bratty, and just plane irritable; and in recent years he has started to put his own self before others, especially when he starts suffering from pains.

School Year: 5th

Quidditch Position: Beater, Keeper, or Chaser, in order of preference, if a position ever opens up. So reserve fodder for him until it does. >:
Would you like the character to possibly get a higher position? Asch is the type to settle for no less than perfect grades, so I can see him working his butt off to be Prefect. It's taken, but I'm definitely interested in it for him.
Asch * 3/3 - skyla_doragono on January 28th, 2010 06:47 am (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on February 3rd, 2010 07:42 am (UTC) (Expand)
FINALLY @_@ - not_the_dreck on February 9th, 2010 10:41 pm (UTC) (Expand)
Skyla Doragono: OMGWTFBBQskyla_doragono on January 29th, 2010 09:32 pm (UTC)
Squall Leonhart * 1/3 (he wrote himself, I swear)
Player Information

Name: Skyla Doragono
LJ Account: skyla_doragono
Email: skyladoragono at gmail dot com
Messenger: AschLappyOfRAWR

In-Game Character Information
Name: Squall Leonhart
Series: Final Fantasy VIII
Age: 17

Personality:
There's no nice way to put it: Squall has all the personality of a brick, and that just might be insulting to the brick. He's usually very quiet and does not speak much more than he really needs to. Even then, it's a chore to pull out of him more than two words, or his usual, "...whatever," and typically the only time he says more than that is while in class and addressing professors. Simply put, he does more thinking than talking, and he never shares his thoughts with others no matter how much they may annoy him about it. This makes him come off as cool and aloof, or just plan rude, to others. Despite this, however, he has a strong sense of leadership and often finds himself the leader of a group, despite the fact that he much rather not have to depend on others, or have others depend on him for any reason. When not forced into such situations, he is usually by himself, preferring the company of his own thoughts or his work than the company of others; because of the experiences of his childhood, he strongly believes that letting others in will only lead to them abandoning you in the end, something he fears more than he would ever admit.

Squall is not easily provoked into showing any kind of emotion really, though only one person had managed to push all the right buttons to actually get him to attack in anger (which ended with a crater and detention for a week). Typically he doesn't react much outside of a nod or a few words, but he's not a complete emotionless wall.
Skyla Doragono: brb; espada at workskyla_doragono on January 29th, 2010 09:33 pm (UTC)
Squall Leonhart * 2/3
Background:
Before Squall was ever even a thought, his mother lived in a peaceful village near the sea with her niece. Their lives were rather mundane until his mother found a former soldier and aspiring journalist washed up on the shore, near death. She nursed him back to health, and in gratitude for her kindness, he worked to help protect the town. One day, however, his mother's niece was kidnapped, and the man left to get her back... but not before leaving her with a ring and a promise that he would return and marry her.

Unfortunately, before Squall's father could return, his mother died during childbirth, and the villagers -- who had never been fond of the soldier to begin with -- sent Squall off to an orphanage that had been set up in a lighthouse some distance away. Eventually his father did return to the village with his cousin, but by then his mother had been long dead, and the villagers chased him away. Not sure where else to go, his father brought his cousin to the same orphanage -- not knowing that his own son was being raised there -- so she could be protected by the witch that was the matron there.

Growing up with the other orphans, everyone began to call his cousin "Sis" because she was older than the rest of them, though Squall was the only one that was really related to her. He was very fond of her and would often cling to her, unaware that they were really related. Unfortunately, his cousin's unusual abilities made her a target for others, and she eventually had to be taken away from the orphanage so she could be protected. With her gone, Squall felt alone and abandoned, but despite all his crying, he was determined to become a good boy for when Sis came back.

Sadly, "Sis" never came back, and the years passed by without her. At eleven, Squall got his acceptance letter to Hogwarts, much to the matron's surprise, as out of all the children there, Squall was the one that had not shown any kind of magical aptitude. Despite the fact that a wand chose him, he continued to be unable to perform any kind of magic spells, and it was beginning to look like Hogwarts had made it's first mistake ever... until a fight with a rival brought out Squall's abilities in a massive bang that left a small crater on the school grounds (it's since been filled in, of course).

Since then, Squall's been rather exceptional with magic, and usually is able to get the hang of a spell after one or two tries. He's grown to shun everyone else -- focusing himself more on his studies than the people around him -- and aspires to be an Auror once he graduates from school.

Blood: Uncertain, presumably muggle born.

Preferred House: Gryffindor
Why you think they belong in this house? Despite his disagreeable personality, Squall is usually the one to do the right thing, and defend people being bullied (if he sees it; he's not about to go out of his way to help people). Plus, with a name like Leonhart? C'mon. :|b

School Year: 7th

Quidditch Position: Squall wouldn't volunteer for such a thing, but I'd LOVE to see him get dragged into it.
Would you like the character to possibly get a higher position? Same here.
Squall Leonhart * 3/3 - skyla_doragono on January 29th, 2010 09:34 pm (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on February 3rd, 2010 07:43 am (UTC) (Expand)
And here's number 2 - dotdotdotwhtevr on February 9th, 2010 10:48 pm (UTC) (Expand)
♕ erza scarlet.: gold ♕ and mauve is moving inthetitania on February 10th, 2010 12:49 am (UTC)
application ♕ erza scarlet
Player Information

Name: Robyn
LJ Account: synergizing
Email: supremia[at]gmail[dot]com
Messenger: aim • supremia shadow, iii god eye
Would you like to be paired with a member of our welcoming committee? No thanks!

In-Game Character Information
Name: Erza Scarlet
Series: Fairy Tail
Age: 17
♕ erza scarlet.: ♥ ♕ i'm only watching you breathethetitania on February 10th, 2010 12:50 am (UTC)
application ♕ erza scarlet
Personality: Erza is a serious, adventurous sort, someone who dislikes sitting by idly and prefers to take action. She's very impatient--she once headbutts a guard(in her canon) repeatedly because he refuses to answer her question immediately. She's intimidating, critical and stern for her age, to the point where the wizards and witches she knows --and wizards all over the world, in fact, fear her wrath and battle prowess. She has a very strong sense of honor and loyalty, and treasures her friends --or nakama, more than anything else. She's pretty much your quintessential knight in shining armor--complete with shining armor. She'll protect her friends at any cost, even that of her own life, has a low tolerance for bullshit and trouble making of all kinds, values honesty, and is very, very strict about following rules, but even she isn't above bending them if she has to in certain situations.

She also solves lots of problems through use of efficient and brutal violence. It's a very bad idea to piss her off.

Erza has a strong sense of duty and often feels guilt when things go wrong, even if they aren't her fault. That isn't to say she's all serious, however: she's prone to displays of affection sometimes and does have a gentler side, though it isn't seen as often around people she doesn't know(she doesn't like to let her guard down). It's obvious she has a very deep love for her nakama, and will protect them at all costs. She also seems pretty...socially awkward, very often. A lot of the behavior she exhibits seems to fall outside of the norm, and it's an interesting sort of contrast with the usual, imposing nature she is known for.

She has a great love of stage acting, though a horrible case of stage fright, and will usually mangle her lines and overact. Because of her skill in magic and her leadership qualities, she would be a good choice for a Prefect or a member of the Student Council.
application ♕ erza scarlet - thetitania on February 10th, 2010 12:51 am (UTC) (Expand)
application ♕ erza scarlet - thetitania on February 10th, 2010 12:52 am (UTC) (Expand)
application ♕ erza scarlet - thetitania on February 10th, 2010 12:53 am (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on February 10th, 2010 05:39 am (UTC) (Expand)
Re: CONGRATULATIONS! - thetitania on February 10th, 2010 05:50 am (UTC) (Expand)
misplacedqueen on February 10th, 2010 04:46 am (UTC)
Alyss 1/?
Player Information

Name: Ashe Quaffle
LJ Account: batsu_espada
Email: firebolt@squarewartia.com fallennightgoddess@yahoo.com
Messenger: Nevra Solstice
Would you like to be paired with a member of our welcoming committee? D= Can I be assigned to myself?

In-Game Character Information
Name: Queen Alyss Heart
Series: The Looking Glass Wars
Age: 21

Personality:
Alyss is a complex woman. As a young girl, she was easily made bored, which led her to get into all sorts of trouble, a habit that never truly left her as a young woman. She was also a show off and a brat. She was the only child, meaning the only heir of a very important, very wealthy family, and her parents loved her very much. Her Imagination was so great at the age of seven, she was repeatedly told that she'd have the greatest one if she kept to her studies. This often led to her showing off in various ways, such as creating things out of thin air just to impress people or to keep herself entertained. She was somewhat of a prankster because of this, and even fourteen years later, she will often do tiny things to amuse herself, mostly at the expense of the people she is closest to.

However, her seventh birthday left a huge impact on her. She saw people she knew killed because of something that she did, which was to bring home a kitten that she wanted, though she had never told anyone. This also led to her mother's death. Following the tragic events, the sheltered girl lived like a street rat, forced to learn suffering and patience while doing all that she could to survive. Her adoption by the Liddell family also helped her to grow as a person. After her increasing frustration, let downs, and general hurt at not being believed, Alyss eventually repressed the rebellious part of her inner nature to grow up to be a 'fine and proper young woman suitable for marriage'. She is educated, particularly well-mannered, and sometimes can slip back into her formal ways of addressing people she generally finds distasteful.

Despite all of this, Alyss is extremely brave, caring, thoughtful, and loyal to those who are loyal to her. Even though she is still very young, she is looked upon like the answer to the Alyssians' prayers (and yes, the group of rebels did call themselves Alyssians after their lost princess). She is not afraid to jump into a fight, especially one she believes she needs to be in. She isn't afraid to get dirty, either. While most well-bred women would refrain from jumping into the fray of things, she is not afraid to dress below her status, to act like one of the 'common' people, and she inspires others to do great things themselves.
misplacedqueen on February 10th, 2010 04:47 am (UTC)
Alyss 2/?
Background:
Born to Genevieve and Nolan Heart, one of four matriarchal-ruling families in the province of Wonderland (nestled securely in a part of Russia), Alyss Heart grew up spoiled for the first seven years of her life. As one of the members of the Head Suits, she was treated like a princess. Not only was her familial heritage fueling this royal treatment, but she also had one of the strongest Imaginations in Wonderland. Most citizens of Wonderland possess this magical ability, but hers was hailed as the strongest in centuries. She never missed an opportunity to show it off.

Then came the sweet princess's seventh birthday. A parade was held. Everyone was celebrating. Nolan was late from his diplomatic trip to their neighboring province, Boarderland. Alyss was bored. That is never a good thing, and indeed it marked the end of an era. After having escaped from the palace where she lived and her albino tutor, Alyss roamed the streets with her best friend, the son of the head of the guard. While he showed her around, the young girl found an adorable kitten and decided to make him her pet. What Alyss wasn't aware of was that the kitten was really a deadly Animagus, an assassin employed by her Aunt Redd.

Redd originally was set to inherit the Heart fortune and place in the government, but had been disowned by her mother and cast out of Wonderland. This did not make the former heir pleased in the slightest. She had been disowned because of her dabbling in dark magic, and therefore changing her Imagination from White to Black. This was unacceptable.

During the dinner party, the Cat attacked and Redd stormed the palace with her own band of followers called Card Soldiers. Battle broke out. People were killed. Alyss watched it all from her place under the dining table. Her vicious aunt revealed that her father had been killed on his way home. In a final act as the head of Wonderland's government, Genevieve Heart instructed her personal bodyguard to take the Heir of Heart and flee. Before the guard and Alyss escaped, she saw Redd decapitate her mother. This was not to be the end, as the Cat was ordered to chase after Alyss and kill her. Fleeing, the guard sought the only place that would help the two of them escape for the time being: The Pool of Tears, a reflective gateway similar to that of the Floo Network in fires. Because of how easy it is to be led somewhere else when using the Floo Network, Alyss was separated from her guard.

She ended up on the streets of London, gown torn, dirty, afraid, and utterly alone. But not for long. A couple of homeless children found her as she wandered around the city, and taking pity on her, they took her back to their “home” in the alleyway where the two of them hung out with a few other street urchins. The situation didn't last long, but it had a lasting impression on the sheltered girl. She learned that she had to do everything she could to survive, had to manipulate the people around her, to steal and lie to keep herself fed. Alyss used her Imagination to do this: She could make flowers sing, and people paid the children coins. However, prolonged absence and a broken heart quickly made her lose control of her innate magic, and she resorted to stealing meats from the butcher. However, while the other street rats ran and abandoned her, Alyss was caught. Not long after this, Alyss was sent to an orphanage, where she remained a few months before a family came in to see her.
Alyss 3/5? - misplacedqueen on February 10th, 2010 04:48 am (UTC) (Expand)
Alyss 4/5! Almost done. 8Db - misplacedqueen on February 10th, 2010 04:49 am (UTC) (Expand)
Alyss 5/5 Permissions Post - misplacedqueen on February 10th, 2010 04:50 am (UTC) (Expand)
(no subject) - hdmaster_cid on February 10th, 2010 05:31 am (UTC) (Expand)
(no subject) - misplacedqueen on February 10th, 2010 05:34 am (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on February 10th, 2010 05:30 am (UTC) (Expand)
Re: CONGRATULATIONS! - misplacedqueen on February 10th, 2010 05:33 am (UTC) (Expand)
the_neverminder on February 15th, 2010 06:34 am (UTC)
Application - Zak Saturday 1/?
Player Information

Name: Minder
LJ Account: the_neverminder
Email: the_muckraker (at) yahoo (dot) com
Messenger: AIM: WhoInvitedMinder
Would you like to be paired with a member of our welcoming committee? Yes, please. :D

In-Game Character Information
Name: Zak Saturday
Series: The Secret Saturdays
Age: 11

Personality: To people who first meet him, Zak Saturday seems like a rather irresponsible, loud, cocky and stubborn smart-aleck. Their assumptions are quickly proven correct. Zak doesn't go out of his way to cause trouble, but he won't hesitate to outright break a rule if it means he could participate in something interesting, exciting, or just plain funny. If his personal agenda just happens to go against the rules, he's good at talking other people into following his lead, even if they usually end up regretting it later. If caught, he'll try to downplay his actions, and fight any repercussions tooth and nail with tortured indignity. He's been known to instigate some minor, mostly harmless pranks, though usually not against anyone that would take it poorly enough to get angry.

On the other hand, despite his flaws, Zak is at heart a good kid, and would never do something to intentionally hurt another person without serious cause. If he hurts someone's feelings or makes a serious mistake, he'll bend over backwards to right the wrong, and isn't one to hold grudges. In any conflict Zak encounters he's quick to align himself with the “good guys,” regardless of whether or not he needs to be involved. While some of his rule-breaking behavior stems from simple thrill-seeking, he's also prone to jumping into tense or dangerous situations not suited for eleven-year-olds, wanting to help someone he cares about. He intensely dislikes being sheltered or protected. He's not one to frighten easily, and even if something scares him he's quick to shake it off.

Zak has a quick wit and is prone to making smart remarks, which doesn't help his grades much, or keep him out of trouble. To be fair, he hasn't had much contact with any kids near his age, or, for that matter, any people in general who aren't his parents, and learned a lot of his social behaviors from television.
the_neverminder on February 15th, 2010 06:39 am (UTC)
Re: Application - Zak Saturday 2/?
Background: The first and only son of two globetrotting cryptozoologists, Zak had a childhood marked by near-constant traveling and a somewhat inevitable exposure to danger. While his parents tried to restrict him to safer missions and keep him out of harm's way, Zak was always testing the boundaries, tagging along when ordered to stay behind and acquiring a taste for adventure.

Solomon “Doc” and Drew Saturday were part of a world-spanning (Muggle) organization whose members called themselves “Secret Scientists.” The group's self-professed mission was to unravel the mysteries of the universe, and dealt with everything from studying possible alien activity to creating portable portals. One such mystery was the existence of cryptids, or as Zak would put it, “all the strange, exotic creatures that regular science doesn't believe in.” These creatures often had strange, mystical abilities that would make them dangerous to or in danger from humans, so the Saturdays took it upon themselves to try and suppress their discovery by the scientific community at large.

Sifting through global reports, Doc and Drew searched for possible cryptid appearances and traveled to the locations where there was any chance a cryptid might be living—either to simply study the creatures, or, in the case that there had been a sighting, to relocate them and muddle the witnesses. The family eventually adopted three cryptids with near-human intelligence: Fisk, the “gorilla-cat” who speaks in an odd but decipherable babble, Komodo, the genetically-altered Komodo dragon, and Zon, a flying dinosaur-like cryptid.

Despite their near-expertise on the study of cryptids, the Saturdays knew that there was a lot about the creatures that was still a mystery. This included the strange power their son seemed to have over them—Zak could establish a “connection” with any cryptid, and use the connection to influence its actions or understand its feelings and state of mind. The talent was bizarre and difficult to test, but with practice Zak got better at it. His “cryptid powers” had frustrating limitations, but he always took pride in them and practiced to get better.

Soon after Zak turned eleven, while investigating a reported sighting of an “Owlman” cryptid in Southern England, the Saturdays were confronted by a Ministry of Magic official who had been attempting to cover up the incident. As it had turned out, the supposed “cryptids” that Zak's family had been studying so long were actually magical creatures that had gone unchecked by the wizarding world—and with that revelation came an even more startling one, that Zak himself was a wizard. Though Doc and Drew, scientists that they were, initially had doubts about magic, they finally consented to send their son to Hogwarts so that he could learn about the wizarding world and bring the knowledge back to them.

Being in Hogwarts was a startling change for Zak. He had been tutored privately all his life, and had some issues adjusting both to life in a boarding school and being away from his family, even if he 'll never admit to missing them. He's not the best student or the best wizard, but his strange gift with magical creatures makes him feel a bit better about being so behind on magical knowledge.

Blood: Muggle-born

Preferred House: Gryffindor
Why you think they belong in this house? Zak is brave to the point of recklessness, blatantly disregarding the rules to get a piece of the action whenever something exciting is going on. But while he has no aspirations toward being a good student, Zak does want people to see him as a good person in general...and if he thinks he can be of help in a situation, no amount of danger could convince him to stay behind.
Re: Application - Zak Saturday 3/? - the_neverminder on February 15th, 2010 06:45 am (UTC) (Expand)
CONGRATULATIONS! - hdmaster_cid on February 17th, 2010 09:25 am (UTC) (Expand)
Re: CONGRATULATIONS! - cryptidwizard on February 17th, 2010 07:45 pm (UTC) (Expand)
Welcome Moogle. - the_help on February 20th, 2010 04:35 pm (UTC) (Expand)